Syllabus - Multimedia Systems (AG302)


Multimedia Systems (AG302)

Unit I

Fundamentals

Multimedia, Multimedia Objects, Multimedia in business and work, Multimedia hardware- Processor, capture devices like video camera, video recorder, graphic tablets, digitizing / sampling hardware, tactile sensors, VR Devices, Memory & Storage devices- primary, secondary, flash memory, Input devices- keyboard, mouse, joystick, light pen , track ball, scanner, digitizer, MICR, OCR, Barcode readers, OMR, Voice systems- microphone, speaker,3D input devices, Output devices- monitors and its types, Printers and its types

Unit II

Sound/Audio

Perception of sound, hearing sensitivity, frequency range, sound- wave length, the speed of sound. measuring the sound, musical sounds, noise signal, dynamic range, pitch, harmonics-equalization- reverberation time, Sound isolation and room acoustics- treatments- studio layout –room dimensions. The Basic set-up of recording system; The production chain and responsibilities. Microphones types -phantom power, noise, choosing the right mike; Mixing console; Input devices; Output devices; Audio Publishing

Unit III

Graphics/Image

Image file formats and how and where it is used, Principles of animation,2D and 3D animation, Morphing, Kinematics, tweening, Motion capture, character animation, modeling, special effects, and compositing, Video Conferencing, Web Streaming, Video Streaming, Internet Telephony - Virtual Reality - Artificial intelligence.

Unit IV

Video and Camera

Video FileFormats, Analog Editing, Editing Equipment’s and Consoles, Video Signal, various video standards, Analogue and Digital camera, About lenses-viewing and monitoring, Types of Films - various storage media - Types of lights - video lights - cine lights – reflectors - Digital Video Camera- Types Format-Major Components, Operation and Functions, Aperture Shutter, Focusing Methods, Focal Length, Depth of Field

Unit V

Post Production

Post production setup, Architecture of a sound card, capturing card - Media systems - Linear editing ,Nonlinear editing, Video mixers and its functions, effects – plugins; Various display devices - personal, retail, corporate - LCD - Plasma - Media servers- Streaming - Graphic cards - video games - various mobile devices -narrow casting protocols - personal casting devices, Emerging Fields in Multimedia Technology , Multimedia tools and its classification.

Course Objective

The objective of this course is to introduce the fundamentals of Multimedia and its components.

Course Outcome

["Define Multimedia and its components", "Use the knowledge of sound recording setup in multimedia projects", "Understand and use knowledge of various image file formats", "Apply knowledge of various video standards in multimedia projects", "Justify the right way of manipulating multimedia systems."]

Practicals

Reference Books

  • Tay Vaughan, Multimedia: Making it Work, 9th Edition, McGraw Hill Education

  • Ranjan Parekh, Principles of Multimedia, 2nd Edition, McGraw Hill Education.