Conventional v/s OO design approach, Design of CRC cards, Class diagram


Introduction

Design plays a crucial role in software engineering as it determines the structure and behavior of a software system. There are two main approaches to software design: conventional design and object-oriented (OO) design. In this topic, we will explore the differences between these two approaches and focus on the design of CRC cards and class diagrams in the context of OO design.

Conventional v/s OO design approach

The conventional design approach is based on procedural programming and structured design. It focuses on breaking down the problem into smaller sub-problems and solving them sequentially. On the other hand, the OO design approach is based on object-oriented programming and modular design. It emphasizes the use of objects, classes, and their interactions to solve the problem.

When comparing the conventional and OO design approaches, several factors come into play:

  1. Procedural v/s object-oriented programming: In the conventional approach, the emphasis is on procedures and functions, while in the OO approach, the focus is on objects and their behaviors.

  2. Structured v/s modular design: The conventional approach uses structured design techniques like flowcharts and data flow diagrams, whereas the OO approach promotes modular design using classes and objects.

  3. Reusability and maintainability: OO design allows for better reusability of code through the concept of inheritance and promotes maintainability through encapsulation and information hiding.

  4. Flexibility and extensibility: OO design provides flexibility and extensibility by allowing the addition of new classes and behaviors without modifying existing code.

  5. Encapsulation and information hiding: OO design encapsulates data and methods within objects, providing better data security and information hiding.

Design of CRC cards

CRC (Class-Responsibility-Collaboration) cards are a visual tool used in the early stages of OO design. They help in identifying classes, their responsibilities, and their collaborations. The components of a CRC card include:

  1. Class name: The name of the class being represented.

  2. Responsibilities: The tasks or behaviors that the class is responsible for.

  3. Collaborators: Other classes or objects that the class interacts with.

The process of creating CRC cards involves the following steps:

  1. Identify classes and their responsibilities: Analyze the problem domain and identify the classes required to solve the problem. Determine the responsibilities of each class.

  2. Determine collaborations between classes: Identify the interactions and collaborations between classes. This helps in understanding the dependencies and relationships between classes.

  3. Create CRC cards for each class: Create a separate CRC card for each class, including the class name, responsibilities, and collaborators.

  4. Validate and refine CRC cards: Review the CRC cards to ensure they accurately represent the problem domain. Refine the cards as needed.

Class diagram

A class diagram is a visual representation of the classes, relationships, and interactions in a software system. It provides a high-level view of the system's structure and behavior. The components of a class diagram include:

  1. Classes and their attributes: Classes represent the objects in the system, and attributes define their properties or characteristics.

  2. Relationships between classes: Relationships depict the associations, dependencies, and interactions between classes.

  3. Multiplicity and cardinality: Multiplicity defines the number of instances of a class that can be associated with another class. Cardinality specifies the number of instances of a class that can be associated with a single instance of another class.

  4. Inheritance and interfaces: Inheritance represents the hierarchy of classes, where subclasses inherit properties and behaviors from superclasses. Interfaces define a contract that classes must adhere to.

The process of creating a class diagram involves the following steps:

  1. Identify classes and their relationships: Identify the classes required to solve the problem and determine their relationships.

  2. Determine attributes and methods for each class: Define the properties (attributes) and behaviors (methods) of each class.

  3. Define relationships between classes: Establish associations, dependencies, and interactions between classes.

  4. Add multiplicity and cardinality: Specify the number of instances that can be associated with each class.

  5. Incorporate inheritance and interfaces: Represent the hierarchy of classes using inheritance and define interfaces as needed.

Real-world applications and examples

To understand the practical application of conventional and OO design approaches, let's consider two examples:

  1. Conventional design approach in a banking system: In a conventional design approach, a banking system may be implemented using procedural programming techniques. Functions and procedures are used to perform tasks such as account creation, balance inquiry, and fund transfer.

  2. OO design approach in a social media application: In an OO design approach, a social media application may be implemented using classes and objects. Each user may be represented as an object of the User class, with attributes like name, age, and email. Interactions between users, such as sending messages or posting updates, can be modeled using class relationships.

When comparing CRC cards and class diagrams in practical scenarios, CRC cards are more focused on the responsibilities and collaborations of classes, while class diagrams provide a broader view of the system's structure and behavior.

Advantages and disadvantages

The OO design approach offers several advantages over the conventional design approach:

  1. Reusability and modularity: OO design promotes code reuse through inheritance and modularity through encapsulation.

  2. Flexibility and extensibility: OO design allows for the addition of new classes and behaviors without modifying existing code, making the system more flexible and extensible.

  3. Encapsulation and information hiding: OO design encapsulates data and methods within objects, providing better data security and information hiding.

However, there are also some disadvantages to consider:

  1. Complexity and learning curve: OO design can be more complex to understand and implement, especially for developers who are new to the paradigm.

  2. Performance overhead: The use of objects and classes can introduce some performance overhead compared to procedural programming.

  3. Potential for over-engineering: The flexibility and extensibility of OO design can sometimes lead to over-engineering, where unnecessary complexity is introduced.

Conclusion

In conclusion, the design of software systems can be approached using either the conventional or OO design approach. The use of CRC cards and class diagrams in the context of OO design helps in visualizing and organizing the system's structure and behavior. The advantages of OO design, such as reusability, flexibility, and encapsulation, make it a popular choice in modern software development. However, it is important to consider the complexity and potential drawbacks associated with this approach. Understanding the fundamentals of design and the role of CRC cards and class diagrams is essential for software engineers to create robust and maintainable systems.

Summary

Design plays a crucial role in software engineering as it determines the structure and behavior of a software system. There are two main approaches to software design: conventional design and object-oriented (OO) design. The conventional design approach is based on procedural programming and structured design, while the OO design approach is based on object-oriented programming and modular design. In the context of OO design, CRC cards and class diagrams are important tools for visualizing and organizing the system's structure and behavior. CRC cards help in identifying classes, their responsibilities, and their collaborations, while class diagrams provide a high-level view of the classes, relationships, and interactions in the system. The advantages of OO design include reusability, flexibility, and encapsulation, but there are also potential disadvantages such as complexity and performance overhead. Understanding the fundamentals of design and the role of CRC cards and class diagrams is essential for software engineers to create robust and maintainable systems.

Analogy

Designing a software system is like designing a house. The conventional design approach is like following a step-by-step construction plan, where each task is completed in a sequential manner. On the other hand, the OO design approach is like using modular building blocks to construct the house, where each block represents a class or object. CRC cards are like blueprints that help in visualizing the layout and structure of the house, while class diagrams provide a high-level view of the rooms, their relationships, and interactions. Just as a well-designed house is functional, aesthetically pleasing, and easy to maintain, a well-designed software system follows the principles of OO design, with clear responsibilities, collaborations, and a modular structure.

Quizzes
Flashcards
Viva Question and Answers

Quizzes

What is the main difference between the conventional and OO design approaches?
  • The conventional approach focuses on procedural programming, while the OO approach focuses on object-oriented programming.
  • The conventional approach uses flowcharts and data flow diagrams, while the OO approach uses CRC cards and class diagrams.
  • The conventional approach promotes code reusability, while the OO approach promotes modularity.
  • The conventional approach is more flexible and extensible than the OO approach.

Possible Exam Questions

  • Compare and contrast the conventional and OO design approaches.

  • Explain the purpose and components of CRC cards.

  • Describe the steps involved in creating a class diagram.

  • Discuss the advantages and disadvantages of the OO design approach.

  • Provide real-world examples of the application of conventional and OO design approaches.