State Transition Networks - Three-State Model, Glimpse Model, Physical Models, Fitts’ Law


Introduction

State Transition Networks (STNs) are a fundamental concept in Human Computer Interaction (HCI). They provide a graphical representation of the states an interactive system can be in, and the transitions between these states.

Three-State Model

The Three-State Model is a simple STN that includes three states: Start, Middle, and End. It's useful for understanding basic interactions but lacks complexity for more advanced scenarios.

Glimpse Model

The Glimpse Model is a more complex STN. It includes additional states like 'Glimpse' and 'Focus', allowing for a more nuanced understanding of user interaction.

Physical Models

Physical Models in HCI are representations of the physical world that help users understand and interact with digital systems. They can be based on real-world objects or abstract concepts.

Fitts' Law

Fitts' Law is a predictive model in HCI that calculates the time required to rapidly move to a target area. It's used in many areas of HCI, including interface design and ergonomics.

Conclusion

STNs are a crucial part of HCI, providing a way to understand and design complex interactive systems. The Three-State Model, Glimpse Model, Physical Models, and Fitts' Law are all important tools in this field.

Summary

State Transition Networks (STNs) are a key concept in HCI, providing a graphical representation of the states an interactive system can be in, and the transitions between these states. The Three-State Model, Glimpse Model, Physical Models, and Fitts' Law are all important tools in understanding and designing these systems.

Analogy

Think of State Transition Networks like a roadmap. Each state is a city, and each transition is a road between cities. Just like you can't get from one city to another without a road, you can't get from one state to another without a transition.

Quizzes
Flashcards
Viva Question and Answers

Quizzes

What is the purpose of State Transition Networks in HCI?
  • To provide a graphical representation of the states an interactive system can be in, and the transitions between these states
  • To calculate the time required to rapidly move to a target area
  • To provide a representation of the physical world that helps users understand and interact with digital systems
  • None of the above

Possible Exam Questions

  • Explain the concept of State Transition Networks in HCI and its importance

  • Describe the Three-State Model and Glimpse Model in HCI

  • What are Physical Models in HCI and how do they help in user interaction?

  • Explain Fitts' Law and its application in HCI

  • Discuss the advantages and disadvantages of the Three-State Model, Glimpse Model, Physical Models, and Fitts' Law in HCI