Human Computer Interaction (IT 803 (B))-Information Technology (VIII) | RGPV
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Syllabus
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Syllabus - Human Computer Interaction (IT 803 (B))
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HCI Foundations
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Input-output channels
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Human memory
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Thinking: reasoning and problem solving
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Emotion and Individual differences
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Psychology and the design of interactive systems
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Devices and Controls
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Paper: printing and scanning
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Designing Interaction
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Overview of Interaction Design Models
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Discovery - Framework, Collection - Observation, Elicitation
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Interpretation - Task Analysis, Storyboarding, Use Cases
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Primary Stakeholder Profiles, Project Management Document
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Interaction Design Models
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Model Human Processor - Working Memory, Long-Term Memory, Processor Timing
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Keyboard Level Model - Operators, Encoding Methods, Heuristics for M Operator Placement
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What the Keyboard Level Model Does Not Model, Application of the Keyboard Level Model
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GOMS - CMN-GOMS Analysis, Modeling Structure
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State Transition Networks - Three-State Model, Glimpse Model, Physical Models, Fitts’ Law
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Guidelines in HCI
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Shneideman's eight golden rules, Norman's Sever principles, Norman's model of interaction
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Nielsen's ten heuristics, Heuristic evaluation, contextual evaluation
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Cognitive walk-through Collaboration and Communication: Face-to-face Communication, Conversation, Text-based Communication, Group working
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Dialog design notations, Diagrammatic notations, Textual dialog notations, Dialog semantics, Dialog analysis and design
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Human Factors and Security
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Groupware, Meeting and decision support systems, Shared applications and artifacts, Frameworks for groupware
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Implementing synchronous groupware, Mixed, Augmented and Virtual Reality
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Validation: Validations - Usability testing, Interface Testing, User Acceptance Testing