Artificial Intelligence in Gaming (AL702(A))-CSE (VII) | RGPV
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Syllabus
- Syllabus - Artificial Intelligence in Gaming (AL702(A))
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Introduction
- Introduction to Game AI
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Movement Algorithms and Steering Behaviour
- Kinematic movement algorithms
- Coordinated Movement and Motor Control
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Pathfinding
- Basic Path finding Algorithms in game development
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Decision-Making and Uncertainty
- Decision trees and state machines for game development
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Introduction to Learning Mechanisms
- Board game theory