What is counter? Differentiate Synchronous and Asynchronous counters. What is shift register? Explain.


Q.) What is counter? Differentiate Synchronous and Asynchronous counters. What is shift register? Explain.

Subject: Digital Circuit and Design

What is Counter?

A counter is a sequential circuit that goes through a predetermined sequence of states upon the application of input pulses. Counters are widely used in digital electronics for counting purposes, they can count specific events happening in the circuit, like the number of clock pulses, which can be used for creating time delays or keeping a record of the number of occurrences of a certain event.

Synchronous vs Asynchronous Counters

Counters can be categorized into two types based on their clocking strategies: synchronous counters and asynchronous counters (also known as ripple counters). Below is a detailed comparison of the two:

Feature Synchronous Counter Asynchronous Counter
Clocking All flip-flops are driven by the same clock signal. The output of one flip-flop serves as the clock for the next flip-flop.
Speed Faster, as all flip-flops change states simultaneously. Slower, due to the ripple effect where each flip-flop has to wait for the previous one to toggle.
Design Complexity More complex, as it requires additional logic to ensure all flip-flops are triggered at the same time. Simpler, as it requires fewer connections and logic gates.
Power Consumption Generally higher due to simultaneous switching. Lower, as flip-flops do not switch simultaneously.
Propagation Delay Lower, as all flip-flops are clocked at the same time. Higher, due to the cumulative delay of each flip-flop.
Reliability More reliable, as the operation is not affected by the delay of individual flip-flops. Less reliable, as the operation can be affected by the delay of individual flip-flops.
Applications Used in systems where timing is critical. Used in applications where speed is not a primary concern.

Examples:

Synchronous Counter: A 4-bit synchronous binary counter will have all its flip-flops triggered by the same clock signal. When the clock pulse is applied, all flip-flops will toggle their state according to the logic designed for counting.

Asynchronous Counter: In a 4-bit asynchronous binary counter, the first flip-flop will be triggered by the external clock pulse, and each subsequent flip-flop will be triggered by the output of the preceding flip-flop. This creates a delay as the change in state ripples through the flip-flops.

What is Shift Register?

A shift register is a type of sequential circuit that is primarily used for the storage or transfer of binary data. It consists of a series of flip-flops connected in a row, where the output of one flip-flop is connected to the input of the next flip-flop in the series. Shift registers can shift data in one direction (left or right) when a clock signal is applied.

Shift registers come in various types, including:

  • Serial-In Serial-Out (SISO)
  • Serial-In Parallel-Out (SIPO)
  • Parallel-In Serial-Out (PISO)
  • Parallel-In Parallel-Out (PIPO)

The operation of a shift register can be explained through the following steps:

  1. Initialization: The shift register is cleared, setting all flip-flops to a known state (usually 0).

  2. Data Loading (Serial or Parallel): Data is loaded into the shift register. This can be done bit by bit serially or all at once in parallel, depending on the type of shift register.

  3. Shifting: Upon each clock pulse, the data within the register is shifted one position to the left or right. The direction of the shift is determined by the design of the shift register.

  4. Data Retrieval: The data is retrieved from the shift register either serially or in parallel, again depending on the type of shift register.

Example:

Consider a 4-bit SIPO shift register with an initial state of 0000. If we want to serially input the binary number 1011, the following will occur:

  • On the first clock pulse, the leftmost bit (1) is shifted in, making the state 1000.
  • On the second clock pulse, the next bit (0) is shifted in, shifting the previous state to the right, making the state 0100.
  • On the third clock pulse, the next bit (1) is shifted in, making the state 1010.
  • On the fourth clock pulse, the last bit (1) is shifted in, making the final state 1101.

After four clock pulses, the binary number 1011 has been loaded into the shift register. The data can then be retrieved in parallel if needed.